The world of Lorewalk

The world

The Great Library is fading. Its pages go blank when knowledge stops being witnessed in the living world. Every morning it sends you out to one real place, to see it again.

Every place, so far

46 places. One world.

Each light is a day the world walked together, joined in the order we walked them. Turn the Earth; touch a light to read its day.

Places
46
Countries
31
Thread walked
354,958 km
Since
19 September
The Wayfarer at the fourth rank: hem thread, a bright lantern, stars on the cloak

You

Your Wayfarer

A hooded traveller with a lantern. You choose their height, build and pace, the colour of their cloak, and their name. As you learn, the cloak changes: ember thread stitches along the hem, one row per rank; the lantern's light grows; and from the third rank, stars appear on the cloth.

  1. First Year
  2. Second Year
  3. Journeyer
  4. Scholar
  5. Adept
  6. Sage
  7. Archivist

Beside you

Your companion

Nine painted animals. You name yours. It arrives with you, watches you answer, and speaks in short lines after each encounter. Three walk with everyone from the first day, three come with rank, three with the Pass. None of them changes a score.

  • Wolf, painted in watercolour
    Wolf From the first day
  • Lynx, painted in watercolour
    Lynx From the first day
  • Owl, painted in watercolour
    Owl From the first day
  • Fox, painted in watercolour
    Fox At the third rank
  • Hare, painted in watercolour
    Hare At the fourth rank
  • Raven, painted in watercolour
    Raven At the fifth rank
  • Stag, painted in watercolour
    Stag With the Pass
  • Otter, painted in watercolour
    Otter With the Pass
  • Red panda, painted in watercolour
    Red panda With the Pass

Painted for the day

Eight kinds of place

Every real place is painted in one of eight kinds, in five layers that move as you tilt the phone, graded for the hour and the weather of the day.

What grows

The satchel

Six objects, one for each wing of the Library. Each fills with ink as you answer, through six stages. Rest a finger or the pointer across one to watch it grow.

  • The Map, fully grown
    The Map Wing of Maps
  • The Alembic, fully grown
    The Alembic Wing of Elements
  • The Chronicle, fully grown
    The Chronicle Wing of Ages
  • The Music Box, fully grown
    The Music Box Wing of Voices
  • The Terrarium, fully grown
    The Terrarium Wing of Living Things
  • The Pocket Watch, fully grown
    The Pocket Watch The Clock Tower

No villain

The Forgetting

The only thing against you is a soft fog that recedes as you learn. Story scenes wait in the Library between expeditions, and never stand in the way of the day.