The Lorewalk icon: the Wayfarer and a wolf, seen from behind, before a full moon

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Lorewalk is a daily game about one real place. Every day it opens on one place on Earth, the same for everyone, and asks five short questions about it through small hands-on interactions: a map to pin, a timeline to order, a number to estimate, a pair to match. It takes about four minutes. Each day is one attempt, scored against everyone playing that day, and then the day is kept: every answer and why, in the player's Library, with a Reading to hear or read, and every idea asked back until it stays. On Sundays the week's six places return as a crossword. The world is painted in a quiet watercolour style; it is made by one person, Hugo Pretorius, in Washington State, with a Belgian Malinois named Snack at his feet.

The story

Kind first.

Hugo built Lorewalk in Washington State, where he and Snack moved from Los Angeles to be closer to the woods. Snack is the dog who gave him a reason to keep going, and the game's rules come from that. Nothing for sale touches your score, your streak or the board. Nothing is sold to fear: no streak insurance, no timers, no last chances. There are no ads, and no tracking beyond what the game needs to run. A missed day is a missed day, and the world is still there tomorrow. The wolf on the icon is for Snack; Snack's page tells the rest.

Name
Lorewalk
Tagline
Somewhere real, every day.
Launch
Open beta since 1 October 2026: free on the web, and on iPhone and Android through the beta. The App Store and Google Play follow in late October 2026, once Google’s testing period for a new app has run.
Platforms
iOS 15 and later, Android 7 and later, any modern browser at lorewalk.app
Price
Free, every day, for good. The Pass, $3.99 a month or $29.99 a year, opens the whole archive, unlimited questions to the Wayfarer, the Sunday Crossing without the walks, and cloaks. Until 30 November, a Founding Keeper pass for life at $49.99, with the founders’ names in the credits.
Age
13 and over
Language
English
Made by
Hugo Pretorius, Washington State, USA

Worth knowing

Three things.

Every place is real

Every fact must be verifiable. Each day is composed with AI, checked by a second pass grounded in the web, and read by a person ahead of the day; a wrong line is corrected before it opens, and players can flag anything with one tap.

The score is decided on the server

Never on the phone: the answers never reach it before a player commits. One attempt a day; speed counts a little, knowing counts more.

Plain about AI

The world's paintings, each day's painting of its place and the companions are generated from our own prompts and chosen by hand; the Wayfarer and the interface are drawn in code. The app says where AI was used.

Screenshots

The game, as it looks.

The home: today’s place, the Wayfarer and a companion, the card.
The home: today’s place, the Wayfarer and a companion, the card.
Arriving at a place.
Arriving at a place.
A map to pin.
A map to pin.
The Reading: every answer and why, kept.
The Reading: every answer and why, kept.
The day’s board.
The day’s board.
The Commonplace Book.
The Commonplace Book.

Downloads

Take what you need.

Lorewalk is a daily game about one real place, made by Hugo Pretorius. Every day, everyone gets the same place and five short questions about it; every day is kept. Free on iPhone, Android and the web at lorewalk.app.