A daily expedition game

One real place on Earth, every day. Five short encounters that open onto the world. One ranked attempt, and the day is yours to keep.

Free on the web now. On iPhone and Android, the beta is open.

Today, 6 November 2026: Avenue of the Baobabs, Madagascar

One letter when something new is worth one. Nothing else, and leave with one tap.

One letter when it is out, then only when something new is worth one. Leave with one tap, any time.

A university, gamified

One real place a day. Five things worth knowing. A world that grows with what you learn.

Three to five minutes. No ads, no lives to buy, no tricks to keep you scrolling. A Book that keeps every idea you meet and asks it back until it is yours.

  1. One day, in a minute

  2. You arriveA real place, painted for the day. Your Wayfarer and your companion at the edge of it.
  3. Find it on the mapWhere on the islands are we? Drop a pin.
  4. See how close you landedYour pin, the mark, the thread between them, and the distance.
  5. Put its story in orderFour moments, earliest first. Drag them, or use the arrows.
  6. Match what belongs togetherWords to meanings, makers to what they made.
  7. Exactly rightEvery answer comes with the why, and the idea you take with you.
  8. Come homeThe score, the wings you lit, and a Chronicle of the day for your Library.

Each day

Five doors

Each encounter starts at the place and steps out into something you can use anywhere.

  1. Pin the map Where is it? Drop a pin; the truth is shown against your guess.
  2. Order the timeline Three to five moments, earliest first.
  3. Match the pairs Names to things, makers to what they made.
  4. Estimate A number about the place, within reason.
  5. Choose One question, four answers, one that is true.

Answers are scored for being right and for being quick, on our servers, against everyone in the world that day. One attempt, ranked.

Every place, so far

46 places. One world.

Each light is a day we walked together, joined in the order we walked them. Turn the Earth; touch a light to read its day.

The world of Lorewalk

After the day

The day stays with you.

When the day is done

The Chronicle

Finish a day and the Wayfarer writes it up: a short story of the place, told as if you walked it, with the map filled in and your own guess marked against the truth. Your Library becomes a book of the places you have walked.

A Chronicle page: Bamboo, then the river, Arashiyama, with the filled map and the story

Whatever the score

The Reading, and the Book

Every question, the answer and the why, on one page to listen to. Then every idea goes into your Book and comes back in three days, then ten, then thirty, until it is yours.

Any mountain range makes a dry side; look for the rain shadow.
Red leaves are sugar turned to pigment.
Torii is "bird perch".

Over weeks

A world that grows

Six objects fill with ink as you learn. Your cloak gains thread and stars; your lantern burns brighter. Nothing you can buy changes a score.

Together

Walk with your people

Share a six-letter code with a family, a few friends, a team, and see each other's days. Your mother-in-law will not let you win.

Sundays

The Sunday Crossing

Your week, in a crossword: its words come from the six places you walked, and your companion helps.

Beside you

Nine painted companions

You name yours. It arrives with you, watches you answer, and speaks in short lines after each encounter.

What you learn

The six wings

Every place is explored through six wings of the Great Library, and between them they hold all of it. Each answer you get right re-inks a page in its wing.

  • The Map Wing of Maps Geography Where things are, why they are there, and how far anything is from anything.
  • The Alembic Wing of Elements Science and numbers How the world works: rock, weather, water, light, the maths and the machines.
  • The Chronicle Wing of Ages History and ideas What happened, who did it, and the ideas and beliefs that moved them.
  • The Music Box Wing of Voices Words and culture Language, music, books, film and what people make and love.
  • The Terrarium Wing of Living Things Life and the body Plants, animals, insects, and how a body keeps itself well.
  • The Pocket Watch The Clock Tower On this day Something that happened on this exact date, in some year.

Today's expedition

Avenue of the Baobabs Madagascar · open savanna, in the golden hour, in haze

Look at these giants reaching for the dusty sky. They look like they were planted upside down, with their roots waving in the warm, hazy air. Let's walk among them.

Read about the place

Play today's day

Kind by design

Written to leave you a little kinder and braver.

Care for people, places, nature and animals; admiration for courage, craft and generosity; respect for every culture. Where history holds cruelty, we tell the truth plainly and centre the people who resisted or repaired. Every day is checked before it opens, and read by a person ahead of the day.